HTC, the Taiwanese phone manufacturer is looking to spin off its profitable VIVE VR division, and VALVE, who has written the operating software for VIVE, should buy it and let HTC manufacture the hardware – which works fine – under contract, like they do Google’s phone. That would greatly streamline the on-going development of VIVE… Read More
We have finally gotten approval to launch CLAZER for the Samsung Gear VR headset ! Should be online next month. Good news is that CLAZER has evolved substantially since we first submitted it and is still evolving. Obviously, you play the Samsung rig with an XBox or the buttons on the headset- not a hand or gun controller. But you… Read More
Shown below are the CAD renderings for the production version of the world’s first patented virtual reality game controller for a real gun, Red Gun or AirSoft gun.
Had a great meeting with the crew at 3 Gun Nation in Charlotte. I think they are going to pull the trigger on a 3 Gun Nation VR game – with a a gun controller that attaches to a gun. What a concept. Watch this space.
Or real replica guns such as the Red Guns shown below with our pre-production prototypes attached to them. Works great in Steam VR with the HTC Vive Tracker attached. Most game functions accessed by shooting a laser at the User Interface Other game controls are on the Vive hand controller. Red Guns are weighted, correct… Read More
We’re going to demo LeadTech’s patent pending VR gun controller to 3 Gun Nation next week 3 Gun Nation is one of the most popular tactical action shooting games – using a pistol, semi-auto rifle and shotgun on steel targets We have pre-production VR gun controllers for an 870 Remington shotgun and a Beretta 96m… Read More
New beta development build has : Visual Teaching Aides – Look point, Hold point, Break point in Teach Mode for Skeet and Trap. (Watch this space for Sporting Clays) Gun controller for Red Guns (or AirSoft guns, etc.) – we have two demo units out for testing Beretta handgun and metal targets – first draft… Read More
Only 17 years late. . . Red Gun (ASP) was kind enough to furnish us with a Red Gun replica Remington 870 shotgun and a Beretta 96M to serve as realistic platforms for our pre-production VR gun controller, shown below at the Scholastic Clay Nationals. Glitch was that the pressure switch sourced from BeamShot was a… Read More
In 2D, there is no stereoscopic depth perception and limited field of view (FOV). For the scale to be life-size on a monitor, you’d either have to hold you nose up to the monitor or have a monitor the size of a wall – and curved. You’re looking through a spy glass at a picture of a… Read More
Do FPS shooting games make you better with a gun? Most of them not only won’t make you better, but they will be misleading -they will make you worse with a real gun. The sight picture will be wrong, the scale will be wrong, they will not take “forward allowance” or ballistics into consideration, and the controller will be… Read More