Patented Lead Target displays lead on TMIT robotic target. Simulator tracks Lethal Hits, Non Lethal Hits and Near Misses with audible instructions. Mantis Tech electronic bolt. HTC VIVE tracker on rail. Varjo HMD. Virtual Tracers, Virtual Laser, slow motion, Night Mode, variable power scope. Haptic drop-in. 100% COTS. Coming to a jarhead near you 😎
Robot Hunt: VR Marksmanship Trainer on Robotic Targets
We are building a VR marksmanship trainer to teach how to lead a robotic moving target. The (LeadTech.co patented) Lead Target Form is the dayglo green mannequin in front of the robotic target. (Target looks a whole lot clearer through a VR simulated scope with foveated tracking.) Hit the Lead Target Form and the robotic target… Read More
The Limitations of Interactive 2D Projection Simulators
We have built, tested and patented 2D interactive projector simulators to display lead on moving targets. Projectors are suitable for close range marksmanship training on moving targets using iron sights. They are ill-suited to long range marksmanship training in general and they are particularly ill-suited to the use of magnified scopes. Projection simulators have limitations that may effectively… Read More
Neolithic Army Marksmanship Training
US Army TRADOC range doctrine on leading oblique moving targets is that a 45 degree oblique target requires “half the lead of a crossing target.” See spec on the U.S. Army PEO STRI‘s new marksmanship simulator for Synthetic Training Environment CFT. Pythagoras knew better 2,500 years ago. The lead on an oblique target is the… Read More
Realistic Robotic Targets vs Pretend Paper Targets ?
Realistic Robotic Targets vs Pretend Paper Targets ? U.S. Army PEO STRI to Decide The entrenched opposition to robotic targets is the Paper Target Wranglers Society of America. The showdown is the Army’s next generation marksmanship simulator from Synthetic Training Environment CFT which specifies simulating enemy combatants running sideways as front-facing paper silhouettes. U.S. Army PEO STRI and US Army TRADOC control… Read More
Display of Reverse Lead or Lag on a Slower Moving or Stationary Target from a Moving Vehicle
My colleagues and I are working on a solution to display “reverse lead” or lag on a slower moving or stationary target from a moving platform. As shown in the video clip, the algorithm has been demonstrated live-fire at the range where the lag point is a plastic barrel next to the metal silhouette target…. Read More
Simulator Display of Lead on Movers Works on Military Targets
Whenever we do a demo, some wise fellow, such as Stephen LaRose or Howard Harris Sr., M.S., PhD. Student asks “Do you have proof that this works ?” We have evidence from the #CLAZER clay shooting simulator, but none for military targets. Until now. The Canadian Defence Research and Development Organisation (DRDO) published a study last year that proved that sim displaying lead… Read More
Synthetic Training Environment (STE) Awards Marksmanship Training Contract
Army’s Synthetic Training Environment – STE SVT – has awarded a marksmanship training simulator contract to teach soldiers how to hit enemy combatants. Provided enemy is front-facing silhouettes We demonstrated our commercial marksmanship training simulator STE and PEO STRI two years ago. The STE marksmanship simulator specification calls for all targets to be front-facing silhouettes,… Read More
Making The Leap From VR To AR On Moving Targets
Adding lead to 2D and VR simulators is readily done – provided the ballistics on the target requires lead. The challenge now is to display lead in real time on live fire targets (robots) in AR glasses. That’s what we’re focused on currently. We know we can do it – we just need the right… Read More
Why You Miss Behind Moving Targets
As soon as you lock onto a mover, your brain slows down, then the gun slows down, but the target doesn’t slow down, so you miss behind it. There’s a neurological explanation for this phenomena. And we have a cure 😎 https://www.mpg.de/20129686/how-the-brain-slows-down-when-we-focus-our-gaze
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