The spatial aiming solution is one step away from going live in an optic or AR glasses that display the lead on moving targets With the amazing new Magic Leap glasses, courtesy of my new best friend Joseph Nolan. I tried ’em. Tony Hawkins of Ravenswood Solutions tried ’em. Marine Gunner “Keep It Real” Vince Pope will try them as will “Moving Target Guru” Walt… Read More


Ballistically Unreal or Real Ballistics ?
Most laser-shooter simulators assume that the “ballistics” of the round is the speed of light. VR shooters (and video games) assume that the “ballistics” are the speed of light. No time of flight, no drop. If only That is ballistic fantasy island – since the trainer does not teach leading a target, drop, etc. So… Read More

Moving Target Simulator Demos
Moving Target Marksmanship Simulator at TECOM We will be in Orlando next to demo the spatial aim solution to PM TRASYS and Naval Air Warfare Center Training Systems Division (NAWCTSD), FAAC Incorporated, U.S. Army PEO STRI etc. After having the great opportunity with Vince Pope to demo to Luis E. Velazquez‘s really remarkable TechTalk session at CyberBytesFoundation, in Stafford last month. We will… Read More

Spatial Aim Point Simulations – Live Demo At Quantico – August 22, 23rd
Spatial Aim Points On Moving Targets for 2D, VR and AR at CyberBytes Foundation for TECOM in Stafford, Virginia on August 22 at 900 Quantico Corporate Center 1010 Corporate Dr #100, Stafford, VA 22554 Phone: (571) 406-6321 If you are a Marine, contact TJ Robinson for details. nicky.robinson@usmc.mil If you’re not a Marine, contact me or… Read More

Marines May Be First to Display Spatial Aim Point on Moving Targets
The Marines realize that an aim point can and should displayed on moving targets, and, unless you are shooting at a paper target at the range, that might entail a spatial aim point, aka “lead.” The Marines were first to train on moving targets at the range, they may be the first to teach correct… Read More

Moving Targets Added to Army Synthetic Training Environment Program
Over a year ago, we did a remote demo of our patented moving target shooting simulator for about a dozen personnel at the Army’s Synthetic Training Environment (STE) group in Orlando. STE is responsible for the Army’s VR and AR training programs. What they didn’t have at the time was a reliable way to teach… Read More

VR Tracker on UNIT Solutions M4A Carbine
We have gotten two UNIT Solutions M4s from the Fabulous Snider Brothers and UNIT Solutions. Team Stephen have already started working on turning a VR Toyota pickup into a moving target for our VR demo on fast moving military targets. The UNIT 4 AS gun is a perfect platform for VR, our VR tracking bracket… Read More

Fast Target XR Aiming Solutions
Fast Target XR Aiming Solutions Soldier Lethality Simulators NextGen AR Optics Patented, commercialized firearms aiming solutions for fast moving targets VR Commercialized for clays as https://clazer.club/ Patented AR display aim point on fast moving targets for IVAS and NGSW FC optic Patented AR training on fast moving targets http://www.leadtech.co/ Differentiators Only patented commercialized… Read More

Army’s New Optic As Fast Moving Target Aiming Solution
For our patented commercialized solution to work in AR, the system must have three capabilities : Range the target Track the target – by the attitude of the gun or other input Display correct spatial lead in either a scope or a headset That is why the Army’s Next Generation Squad Weapon Fire Control (aka… Read More

Using VR To Train on Moving Targets and AR HUDS to Aim at Moving Targets
Copy of US Patent on using VR to train on moving targets and AR as a weapon’s sight on moving targets Note that the methodology taught in VR can be used with or without the aid of an AR weapon’s sight, such that if the AR / smart scope fails, the soldier retains their training… Read More
- 1
- 2
- 3
- …
- 18
- Next Page »